Sports_Bot

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2 Comments

Category: Art

License: public_domain

Files Included:

  • File ID: 86367 (Unknown size)
  • File ID: 86365 (Unknown size)
  • File ID: 86366 (Unknown size)
  • File ID: 86368 (Unknown size)
  • File ID: 86370 (Unknown size)
  • File ID: 86369 (Unknown size)

Description

Sports Bot modeling and lighting was fully done Β in Z-Brush, color correction in Photoshop. The robot is composed of 4-5 personally made pieces, with the legs being a mirrored part.

I started the project as a basic sketch on paper as a guideline for the overall shapes and key elements. The common techniques include: Topology Brush, Z-Modeler, Deformations-GroupPolish, Clay Polish tab and of course Dynamesh.

Overall the sculpting experience taught me a lot about the natural synergy between Topo Brush and Z-Modeler, being able to find the right normals angle and extrude/bevel was a reliable way to make an intricate multi-layered surface.I'm looking forward to using that technique in the future.

Overall this was a blast of a project to do, hope you enjoyed!

Comments (2)

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Pinshape over 9 years ago

Print this design and win! We're running a contest until the end of December to win an Einscan-S 3D Scanner. Simply print this design, snap a pic or vid and share it on your social channels. Full details here (copy & paste link) - http://bit.ly/1HkXHR8